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  • ...cy:UT|UT]] :: [[Legacy:Actor (UT)|Actor (UT)]] >> [[Legacy:Info (UT)|Info (UT)]] >> LocalMessage (Package: Engine)}} ...s displayed on the [[Legacy:HUD (UT)|HUD (UT)]]. All LocalMessages used in UT and most mods are subclasses of [[Legacy:LocalMessagePlus|LocalMessagePlus]
    3 KB (379 words) - 08:53, 25 December 2002
  • 4 KB (430 words) - 10:10, 17 May 2008

Page text matches

  • ...uty and glory. The Actor class inherits from [[Legacy:Object (UT)|Object (UT)]]. There are a whole host of non actor classes that might get added in he ...e, for example: Effects are expanded on the [[Legacy:Effects (UT)|Effects (UT)]] class page anyway; with Decoration it's worth marking as you have that t
    19 KB (1,790 words) - 00:29, 28 May 2007
  • :* Volume, Radius, Pitch: [[Legacy_talk:Actor_(UT)/Functions#Convert_sound_variables_to_PlaySound_parameters|see discussion]] ...keNoise should have an Instigator if they are not [[Legacy:Pawn (UT)|Pawn (UT)]]s.
    18 KB (2,644 words) - 13:49, 2 May 2022
  • {{classbox| [[Legacy:Actor|Actor]] >> [[Legacy:HUD (UT)|HUD (UT)]] >> ChallengeHUD}} ...gacy:DeathMatchPlus|DeathMatchPlus]] and its subclasses. (basically in all UT game types)
    6 KB (671 words) - 17:23, 19 April 2002
  • [[Legacy:Object (UT)|Object]] +- [[Legacy:Actor (UT)|Actor]]
    5 KB (366 words) - 04:18, 17 November 2009
  • ...: [[Legacy:Actor (UT)|Actor (UT)]] >> [[Legacy:Projectile (UT)|Projectile (UT)]] >> EnhancedProjectile (Package: [[Legacy:EnhancedItems|EnhancedItems]])} ...tile's damage (like any damage) is scaled by the instigator [[Legacy:Pawn (UT)|Pawn]]'s DamageScaling. When this property is set to true, the Instigator'
    11 KB (1,442 words) - 07:56, 19 November 2007
  • ...> [[Legacy:Inventory (UT)|Inventory (UT)]] >> [[Legacy:Weapon (UT)|Weapon (UT)]] >> [[Legacy:TournamentWeapon|TournamentWeapon]] >> EnhancedWeapon (Packa ; class<[[Legacy:Actor (UT)|Actor (UT)]]> DeathMessageActorClass : When set to an EnhancedWeapon or [[:{{SUBJECTS
    11 KB (1,481 words) - 07:56, 19 November 2007
  • ...gacy:Object|Object]] >> [[Legacy:Actor|Actor]] >> [[Legacy:Info (UT)|Info (UT)]] >> GameInfo (Package: Engine)}} ...twork clients; only [[Legacy:GameReplicationInfo (UT)|GameReplicationInfo (UT)]] is.
    18 KB (2,544 words) - 10:38, 31 December 2016
  • {{classbox| [[Legacy:UT|UT]] :: [[Legacy:Actor|Actor]] >> HUD}} ...gacy:ChallengeHUD|ChallengeHUD]].PawnOwner is the [[Legacy:Pawn (UT)|Pawn (UT)]] the HUD currently displays info for)
    4 KB (466 words) - 10:38, 6 October 2005
  • {{classbox| [[Legacy:UT|UT]] :: [[Legacy:Actor (UT)|Actor (UT)]] >> Info (Package: Engine)}} *[[Legacy:GameInfo (UT)|GameInfo (UT)]]
    2 KB (179 words) - 08:02, 24 November 2004
  • ''Also see [[Legacy:LocalMessage (UT)|LocalMessage (UT)]].''
    7 KB (807 words) - 20:09, 13 April 2007
  • ...[[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:LocalMessage (UT)|LocalMessage (UT)]] >> LocalMessagePlus}} ...ase class of all kinds of messages displayed on the [[Legacy:HUD (UT)|HUD (UT)]].
    920 B (88 words) - 12:48, 7 September 2002
  • ...cy:UT|UT]] :: [[Legacy:Actor (UT)|Actor (UT)]] >> [[Legacy:Info (UT)|Info (UT)]] >> Mutator (Package: Engine)}} ...ese mutators receive MutatorTakeDamage calls from [[Legacy:Pawn (UT)|Pawn (UT)]]s.
    10 KB (1,366 words) - 09:47, 25 October 2005
  • ...t could it be possible to exploit [[Legacy:LocalMessage (UT)|LocalMessage (UT)]]'s RenderComplexMessage function to paint arbitrary stuff on the client's
    8 KB (1,185 words) - 13:54, 21 December 2002
  • ...cy:UT|UT]] :: [[Legacy:Actor (UT)|Actor (UT)]] >> [[Legacy:Pawn (UT)|Pawn (UT)]] / Event List}} ; ClientHearSound ([[Legacy:Actor (UT)|Actor (UT)]] Actor, int Id, sound S, vector SoundLocation, vector Parameters) [native
    5 KB (687 words) - 08:13, 2 September 2007
  • ...ctor]] >> [[Legacy:Info|Info]] >> [[Legacy:LocalMessage (UT)|LocalMessage (UT)]]}}
    5 KB (646 words) - 22:58, 1 December 2002
  • BroadcastLocalizedMessage(class'CTFHUDMessage'); // in UT use CTFMessage2 instead BroadcastLocalizedMessage(class'CTFHUDMessage', 1); // in UT use CTFMessage2 instead
    12 KB (1,628 words) - 00:24, 3 September 2005